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Manhattan's Fallout - PAUSED
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Devlog
I've Been Busy Elsewhere
July 06, 2024
by
Kanah Belflower
Hey y'all, I know it's been a few months. I hit a major roadblock in the project back in around April, and shortly after that I began testing out a new platform for interactive fiction called Avenue...
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02/19/24 Update
February 20, 2024
by
Kanah Belflower
I haven't had much time to focus entirely on development these past few days, but I did make two big changes: I removed the last two images from the project to make it entirely text-based, and I compl...
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02/16/24 Update
February 16, 2024
by
Kanah Belflower
Good morning, folks; if you check out the download page today, you'll see that it looks a bit different. I spent some time gathering and cropping screenshots, filling out the description and uploading...
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02/14/24 Update 2: Removed Audio
February 15, 2024
by
Kanah Belflower
#content, #trim
Hey, sorry for another update so soon. I've been having audio issues within the program that I use (Twine) and within the game itself, and I wasn't really sure if it was okay for me to use this music...
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02/14/24 Update
February 15, 2024
by
Kanah Belflower
#content, #ui, #tweak
Last update, I deleted a ton of unnecessary files from the ZIP, so the file size should be reasonable now. This time, I reimplemented the character creation stuff that I had previously cut, and did so...
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